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API > API/Plugins > API/Plugins/SmartObjectsModule
Actor holding smart object persistent data
| Name | ADEPRECATED_SmartObjectCollection |
| Type | class |
| Header File | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectCollection.h |
| Include Path | #include "SmartObjectCollection.h" |
Syntax
UCLASS (MinimalAPI, Deprecated, NotBlueprintable,
HideCategories=(Rendering, Replication, Collision, Input, HLOD, Actor, LOD, Cooking, WorldPartition),
NotPlaceable,
Meta=(DeprecationMessage="SmartObjectCollection class is deprecated. Please use SmartObjectPersistentCollection instead."))
class ADEPRECATED_SmartObjectCollection : public AActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ADEPRECATED_SmartObjectCollection
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ADEPRECATED_SmartObjectCollection
(
const FObjectInitializer& ObjectInitializer |
SmartObjectCollection.h |
Functions
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ClearCollection() |
Removes all entries from the collection. | SmartObjectCollection.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
SmartObjectCollection.h |