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API > API/Plugins > API/Plugins/SmartObjectsEditorModule
| Name | USmartObjectAssetEditor |
| Type | class |
| Header File | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsEditorModule/Public/SmartObjectAssetEditor.h |
| Include Path | #include "SmartObjectAssetEditor.h" |
Syntax
UCLASS (Transient)
class USmartObjectAssetEditor : public UAssetEditor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAssetEditor → USmartObjectAssetEditor
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjectToEdit | TObjectPtr< UObject > | SmartObjectAssetEditor.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetObjectToEdit
(
UObject* InObject |
SmartObjectAssetEditor.h |
Protected
Overridden from UAssetEditor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedPtr< FBaseAssetToolkit > CreateToolkit() |
SmartObjectAssetEditor.h | ||
| SmartObjectAssetEditor.h |