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API > API/Plugins > API/Plugins/SmartObjectsEditorModule > API/Plugins/SmartObjectsEditorModule/FSmartObjectAssetToolkit
- FAssetEditorToolkit::PostInitAssetEditor()
- FSmartObjectAssetToolkit::PostInitAssetEditor()
References
| Module | SmartObjectsEditorModule |
| Header | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsEditorModule/Public/SmartObjectAssetToolkit.h |
| Include | #include "SmartObjectAssetToolkit.h" |
| Source | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsEditorModule/Private/SmartObjectAssetToolkit.cpp |
virtual void PostInitAssetEditor&40;&41;
Remarks
Perform any initialization that should happen after the basic toolkit needs are created for the asset editor. For example, if you would like to activate a mode that is not the default from a mode manager, do that here.