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API > API/Plugins > API/Plugins/SlateScriptingCommands > API/Plugins/SlateScriptingCommands/UUICommandsScriptingSubsystem
- USubsystem::Initialize()
- UUICommandsScriptingSubsystem::Initialize()
References
| Module | SlateScriptingCommands |
| Header | /Engine/Plugins/Slate/SlateScripting/Source/SlateScriptingCommands/Public/UICommandsScriptingSubsystem.h |
| Include | #include "UICommandsScriptingSubsystem.h" |
| Source | /Engine/Plugins/Slate/SlateScripting/Source/SlateScriptingCommands/Private/UICommandsScriptingSubsystem.cpp |
virtual void Initialize
&40;
FSubsystemCollectionBase & Collection
&41;
Remarks
USubsystem Interface: handles initialization of instances of the system This is where the subsystem binds to the CommandListRegistered delegate of the InputBindingManager
To expose command lists from external systems to this subsystem, call FInputBindingManager::RegisterCommandList from the external system. The binding manager will then broadcast the registered command list to all subscribers.