Navigation
API > API/Plugins > API/Plugins/SlateScriptingCommands > API/Plugins/SlateScriptingCommands/UUICommandsScriptingSubsystem
References
| Module | SlateScriptingCommands |
| Header | /Engine/Plugins/Slate/SlateScripting/Source/SlateScriptingCommands/Public/UICommandsScriptingSubsystem.h |
| Include | #include "UICommandsScriptingSubsystem.h" |
| Source | /Engine/Plugins/Slate/SlateScripting/Source/SlateScriptingCommands/Private/UICommandsScriptingSubsystem.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Editor Scripting &124; Commands &124; Sets",
Meta&61;&40;DisplayName&61;"Can Execute Commands"&41;&41;
bool CanSetExecuteCommands
&40;
const FName SetName
&41; const
Remarks
Checks whether commands in the given set can be executed. This will also check CanExecuteCommands at a global scope