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API > API/Plugins > API/Plugins/SlateScriptingCommands
To avoid conflicts between scripts, each command is associated to a command set which must be registered manually.
| Name | FScriptingCommandSet |
| Type | struct |
| Header File | /Engine/Plugins/Slate/SlateScripting/Source/SlateScriptingCommands/Public/UICommandsScriptingSubsystem.h |
| Include Path | #include "UICommandsScriptingSubsystem.h" |
Syntax
USTRUCT ()
struct FScriptingCommandSet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCanExecuteCommands | bool | Whether the commands in this set are enabled | UICommandsScriptingSubsystem.h | |
| ScriptingCommands | TArray< TSharedPtr< FScriptingCommand > > | The commands in this set | UICommandsScriptingSubsystem.h |