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API > API/Plugins > API/Plugins/SkeletalMeshMorphTargetEditingTo-
MorphTarget Vertex Sculpt Tool Builder
| Name | UMorphTargetVertexSculptToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/SkeletalMeshMorphTargetEditingTools/Source/SkeletalMeshMorphTargetEditingTools/Public/MorphTargetVertexSculptTool.h |
| Include Path | #include "MorphTargetVertexSculptTool.h" |
Syntax
UCLASS ()
class UMorphTargetVertexSculptToolBuilder : public UMeshVertexSculptToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → UMeshSurfacePointToolBuilder → UMeshSurfacePointMeshEditingToolBuilder → UMeshVertexSculptToolBuilder → UMorphTargetVertexSculptToolBuilder
Functions
Public
Overridden from UMeshSurfacePointToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UMeshSurfacePointTool * CreateNewTool
(
const FToolBuilderState& SceneState |
MorphTargetVertexSculptTool.h |
Overridden from UInteractiveToolWithToolTargetsBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FToolTargetTypeRequirements & GetTargetRequirements() |
MorphTargetVertexSculptTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
MorphTargetVertexSculptTool.h |