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API > API/Plugins > API/Plugins/SkeletalMeshModifiers > API/Plugins/SkeletalMeshModifiers/USkinWeightModifier
References
| Module | SkeletalMeshModifiers |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/SkeletalMeshModifiers/Public/SkinWeightModifier.h |
| Include | #include "SkinWeightModifier.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/SkeletalMeshModifiers/Private/SkinWeightModifier.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Weights"&41;
bool PruneVertexWeights
&40;
const int32 VertexID,
const float WeightThreshold
&41;
Remarks
Remove all weights below the given threshold value, on the given vertex. Influences that are pruned will no longer receive weight from normalization. true if influences were removed, false otherwise
Parameters
| Name | Description |
|---|---|
| VertexID | the index of the vertex to prune weights on |
| WeightThreshold | vertex weights below this value will be removed. |