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API > API/Plugins > API/Plugins/SkeletalMeshModifiers
| Name | FMirrorOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/SkeletalMeshModifiers/Public/SkeletonModifier.h |
| Include Path | #include "SkeletonModifier.h" |
Syntax
USTRUCT (BlueprintType )
struct FMirrorOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bMirrorChildren | bool | SkeletonModifier.h |
|
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| bMirrorRotation | bool | SkeletonModifier.h |
|
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| LeftString | FString | SkeletonModifier.h |
|
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| MirrorAxis | TEnumAsByte< EAxis::Type > | SkeletonModifier.h |
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| RightString | FString | SkeletonModifier.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTransform MirrorTransform
(
const FTransform& InGlobalTransform |
SkeletonModifier.h | ||
FVector MirrorVector
(
const FVector& InVector |
SkeletonModifier.h |