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API > API/Plugins > API/Plugins/SkeletalMeshModifiers
| Name | ESkeletalMeshModificationType |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/SkeletalMeshModifiers/Public/SkeletonModifier.h |
| Include Path | #include "SkeletonModifier.h" |
Syntax
enum ESkeletalMeshModificationType
{
None = 0x000,
BonesAdded = 0x001,
BonesRemoved = 0x002,
BonesRenamed = 0x004,
TransformChanged = 0x008,
HierarchyChanged = 0x010,
IndicesUpdated = HierarchyChanged | BonesRemoved,
SkeletonUpdated = BonesAdded | BonesRenamed | HierarchyChanged,
}
Values
| Name | Remarks |
|---|---|
| None | |
| BonesAdded | |
| BonesRemoved | |
| BonesRenamed | |
| TransformChanged | |
| HierarchyChanged | |
| IndicesUpdated | |
| SkeletonUpdated |