Navigation
API > API/Plugins > API/Plugins/SkeletalMerging
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- USkeletalMergingLibrary
References
| Module | SkeletalMerging |
| Header | /Engine/Plugins/Runtime/SkeletalMerging/Source/SkeletalMerging/Public/SkeletalMergingLibrary.h |
| Include | #include "SkeletalMergingLibrary.h" |
Syntax
UCLASS&40;ClassGroup&61;&40;Custom&41;&41;
class USkeletalMergingLibrary : public UBlueprintFunctionLibrary
Remarks
Component that can be used to perform Skeletal Mesh merges from Blueprints.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | AddBlendProfiles
(
USkeleton* InSkeleton, |
||
| void | AddCurveNames
(
USkeleton* InSkeleton, |
||
| void | AddSockets
(
USkeleton* InSkeleton, |
||
| void | AddVirtualBones
(
USkeleton* InSkeleton, |
||
| USkeletalMesh * | MergeMeshes
(
const FSkeletalMeshMergeParams& Params |
Merges the given meshes into a single mesh. | |
| USkeleton * | MergeSkeletons
(
const FSkeletonMergeParams& Params |
Merges the skeletons for the provided meshes into a single skeleton. |