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API > API/Plugins > API/Plugins/SharedMemoryMedia > API/Plugins/SharedMemoryMedia/USharedMemoryMediaSource
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;"Input"&41;
ESharedMemoryMediaSourceMode Mode
Remarks
Mode of operation when receiving data. Framelocked - Matches source and local frame numbers. Always use this mode in nDisplay. Genlocked - It doesn't match frame numbers, but it also doesn't skip frames, so will hold back the sender if it is faster than the receiver. Freerun - It always grabs the latest frame. It may skip frames if they arrive too fast.