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API > API/Plugins > API/Plugins/SharedMemoryMedia > API/Plugins/SharedMemoryMedia/USharedMemoryMediaCapture
References
| Module | SharedMemoryMedia |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/SharedMemoryMedia/Public/SharedMemoryMediaCapture.h |
| Include | #include "SharedMemoryMediaCapture.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/SharedMemoryMedia/Private/SharedMemoryMediaCapture.cpp |
void AddCopyToSharedGpuTexturePass
&40;
FRDGBuilder & GraphBuilder,
FRDGTextureRef InSourceTexture,
uint32 SharedTextureIdx
&41;
Remarks
Adds to the graph builder the copy from the input texture to the shared gpu texture that corresponds to the current frame number