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API > API/Plugins > API/Plugins/SharedMemoryMedia > API/Plugins/SharedMemoryMedia/USharedMemoryMediaCapture
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddCopyToSharedGpuTexturePass
(
FRDGBuilder& GraphBuilder, |
SharedMemoryMediaCapture.h | ||
void AddCopyToSharedGpuTexturePass
(
FRDGBuilder& GraphBuilder, |
Adds to the graph builder the copy from the input texture to the shared gpu texture that corresponds to the current frame number | SharedMemoryMediaCapture.h |
AddCopyToSharedGpuTexturePass(FRDGBuilder &, FRDGTextureRef, uint32)
| Name | AddCopyToSharedGpuTexturePass |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/SharedMemoryMedia/Public/SharedMemoryMediaCapture.h |
| Include Path | #include "SharedMemoryMediaCapture.h" |
void AddCopyToSharedGpuTexturePass
(
FRDGBuilder & GraphBuilder,
FRDGTextureRef InSourceTexture,
uint32 SharedTextureIdx
)
AddCopyToSharedGpuTexturePass(FRDGBuilder &, FRDGTextureRef, uint32, const FRHICopyTextureInfo &)
Description
Adds to the graph builder the copy from the input texture to the shared gpu texture that corresponds to the current frame number
| Name | AddCopyToSharedGpuTexturePass |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/SharedMemoryMedia/Public/SharedMemoryMediaCapture.h |
| Include Path | #include "SharedMemoryMediaCapture.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/SharedMemoryMedia/Private/SharedMemoryMediaCapture.cpp |
void AddCopyToSharedGpuTexturePass
(
FRDGBuilder & GraphBuilder,
FRDGTextureRef InSourceTexture,
uint32 SharedTextureIdx,
const FRHICopyTextureInfo & CopyInfo
)