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API > API/Plugins > API/Plugins/SequencerScriptingEditor > API/Plugins/SequencerScriptingEditor/USequencerToolsFunctionLibrary
References
| Module | SequencerScriptingEditor |
| Header | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerTools.h |
| Include | #include "SequencerTools.h" |
| Source | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Private/SequencerTools.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Editor Scripting &124; Sequencer Tools &124; Animation"&41;
static bool IsEventEndpointValid
&40;
const FSequencerQuickBindingResult & InEndpoint
&41;
Remarks
Check if an endpoint is valid and can be used to create movie scene event.
Parameters
| Name | Description |
|---|---|
| InEndpoint | Endpoint to check. |