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API > API/Plugins > API/Plugins/SequencerScriptingEditor
| Name | FSequencerExportFBXParams |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerTools.h |
| Include Path | #include "SequencerTools.h" |
Syntax
USTRUCT (BlueprintType )
struct FSequencerExportFBXParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SequencerTools.h | |||
FSequencerExportFBXParams
(
UWorld* InWorld, |
SequencerTools.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bindings | TArray< FMovieSceneBindingProxy > | SequencerTools.h |
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| FBXFileName | FString | SequencerTools.h |
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| OverrideOptions | TObjectPtr< UFbxExportOption > | SequencerTools.h |
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| RootSequence | TObjectPtr< ULevelSequence > | SequencerTools.h |
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| Sequence | TObjectPtr< ULevelSequence > | SequencerTools.h |
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| Tracks | TArray< TObjectPtr< UMovieSceneTrack > > | SequencerTools.h |
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| World | TObjectPtr< UWorld > | SequencerTools.h |
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