Navigation
API > API/Plugins > API/Plugins/SequencerScriptingEditor > API/Plugins/SequencerScriptingEditor/FSequencerChannelProxy
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
SequencerCurveEditorObject.h |
|
|
|
SequencerCurveEditorObject.h |
|
FSequencerChannelProxy()
| |
|
| Name |
FSequencerChannelProxy |
| Type |
function |
| Header File |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerCurveEditorObject.h |
| Include Path |
#include "SequencerCurveEditorObject.h" |
FSequencerChannelProxy()
FSequencerChannelProxy(const FName &, UMovieSceneSection *)
| |
|
| Name |
FSequencerChannelProxy |
| Type |
function |
| Header File |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerCurveEditorObject.h |
| Include Path |
#include "SequencerCurveEditorObject.h" |
FSequencerChannelProxy
(
const FName & InChannelName,
UMovieSceneSection * InSection
)