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API > API/Plugins > API/Plugins/SequencerScripting > API/Plugins/SequencerScripting/UMovieSceneSequenceExtensions
Description
- Get the binding ID for a binding within a sequence.
-
The resulting binding is only valid when applied to properties within the same sequence as this binding. Use GetPortableBindingID for bindings which live in different sub-sequences.
| Name | GetBindingID |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h |
| Include Path | #include "ExtensionLibraries/MovieSceneSequenceExtensions.h" |
| Source | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp |
UFUNCTION (BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod))
static FMovieSceneObjectBindingID GetBindingID
(
UMovieSceneSequence * Sequence,
const FMovieSceneBindingProxy & InBinding
)
The binding's id
Parameters
| Name | Remarks |
|---|---|
| Binding | The binding proxy to generate the binding id from |