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Unreal Engine C++ API Reference > Plugins > SequencerScripting > ExtensionLibraries > USequencerScriptingRangeExtensions
References
Module | SequencerScripting |
Header | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/SequencerScriptingRangeExtensions.h |
Include | #include "ExtensionLibraries/SequencerScriptingRangeExtensions.h" |
Source | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/SequencerScriptingRangeExtensions.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Sequencer&124;Sequence", Meta&61;&40;ScriptMethod&41;&41;
static void SetStartSeconds
&40;
FSequencerScriptingRange & Range,
float Start
&41;
Remarks
Set the starting time for the specified range in seconds. Interpreted as the first valid time that is inside the range.
Parameters
Name | Description |
---|---|
Range | The range to set the start on |