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API > API/Plugins > API/Plugins/SequencerScripting > API/Plugins/SequencerScripting/ExtensionLibraries > API/Plugins/SequencerScripting/ExtensionLibraries/UMovieSceneSequenceExtensions
References
| Module | SequencerScripting |
| Header | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h |
| Include | #include "ExtensionLibraries/MovieSceneSequenceExtensions.h" |
| Source | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Sequencer&124;Sequence", Meta&61;&40;ScriptMethod&41;&41;
static FMovieSceneObjectBindingID GetBindingID
&40;
UMovieSceneSequence &42; Sequence,
const FMovieSceneBindingProxy & InBinding
&41;
Remarks
- Get the binding ID for a binding within a sequence.
-
The resulting binding is only valid when applied to properties within the same sequence as this binding. Use GetPortableBindingID for bindings which live in different sub-sequences. The binding's id
Parameters
| Name | Description |
|---|---|
| Binding | The binding proxy to generate the binding id from |