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API > API/Plugins > API/Plugins/SequencerPlaylists
Inheritance Hierarchy
- FTickableObjectBase
- FTickableGameObject
- FTickablePlaylist
References
| Module | SequencerPlaylists |
| Header | /Engine/Plugins/VirtualProduction/SequencerPlaylists/Source/SequencerPlaylists/Public/SequencerPlaylistPlayer.h |
| Include | #include "SequencerPlaylistPlayer.h" |
Syntax
class FTickablePlaylist : public FTickableGameObject
Constructors
| Type | Name | Description | |
|---|---|---|---|
FTickablePlaylist
(
USequencerPlaylistPlayer* InPlayer |
Overridden from FTickableGameObject
| Type | Name | Description | |
|---|---|---|---|
| UWorld * | |||
| bool | Used to determine whether the object should be ticked in the editor. |
Overridden from FTickableObjectBase
| Type | Name | Description | |
|---|---|---|---|
| TStatId | GetStatId () |
Return the stat id to use for this tickable | |
| ETickableTickType | Make sure it always ticks, otherwise we can miss recording, particularly when time code is always increasing throughout the system. | ||
| void | Tick
(
float DeltaTime |
Pure virtual that must be overloaded by the inheriting class. |