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API > API/Plugins > API/Plugins/SequencerAnimTools > API/Plugins/SequencerAnimTools/FTrail
References
| Module | SequencerAnimTools |
| Header | /Engine/Plugins/Editor/SequencerAnimTools/Source/SequencerAnimTools/Public/Trail.h |
| Include | #include "Trail.h" |
virtual void Render
&40;
const FGuid & Guid,
const FSceneView &42; View,
FPrimitiveDrawInterface &42; PDI
&41;
Remarks
Additional Render/HitTest event handling for specific trails, usually let default renderer handle it.