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API > API/Plugins > API/Plugins/SequenceValidator
A collection of validation results.
| Name | FSequenceValidationResults |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/SequenceValidator/Source/SequenceValidator/Public/Validation/SequenceValidationResult.h |
| Include Path | #include "Validation/SequenceValidationResult.h" |
Syntax
class FSequenceValidationResults : public TSharedFromThis< FSequenceValidationResult >
Inheritance Hierarchy
- TSharedFromThis< FSequenceValidationResult > → FSequenceValidationResults
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ValidationResults | TArray< TSharedPtr< FSequenceValidationResult > > | Validation/SequenceValidationResult.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddResult
(
TSharedRef< FSequenceValidationResult > InResult |
Validation/SequenceValidationResult.h | ||
void AppendResults
(
const FSequenceValidationResults& InResults |
Validation/SequenceValidationResult.h | ||
void AppendResults
(
TConstArrayView< TSharedPtr< FSequenceValidationResult > > InResults |
Validation/SequenceValidationResult.h | ||
TArrayView< const TSharedPtr< FSequenceValidationResult > > GetResults() |
Validation/SequenceValidationResult.h | ||
void Reset() |
Validation/SequenceValidationResult.h |