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API > API/Plugins > API/Plugins/SequenceValidator > API/Plugins/SequenceValidator/FSequenceValidationResult
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Creates a new default validation result. | Validation/SequenceValidationResult.h | ||
FSequenceValidationResult
(
UObject* InTarget |
Creates a new validation result for the given object. | Validation/SequenceValidationResult.h | |
FSequenceValidationResult
(
EMessageSeverity::Type InSeverity, |
Creates a new validation result with the given severity and message. | Validation/SequenceValidationResult.h | |
FSequenceValidationResult
(
EMessageSeverity::Type InSeverity, |
Creates a new validation result for the given object, with the given severity. | Validation/SequenceValidationResult.h | |
FSequenceValidationResult
(
EMessageSeverity::Type InSeverity, |
Creates a new validation result with the given severity and message, for the given object. | Validation/SequenceValidationResult.h |
FSequenceValidationResult()
Description
Creates a new default validation result.
| Name | FSequenceValidationResult |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/SequenceValidator/Source/SequenceValidator/Public/Validation/SequenceValidationResult.h |
| Include Path | #include "Validation/SequenceValidationResult.h" |
FSequenceValidationResult()
FSequenceValidationResult(UObject *)
Description
Creates a new validation result for the given object.
| Name | FSequenceValidationResult |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/SequenceValidator/Source/SequenceValidator/Public/Validation/SequenceValidationResult.h |
| Include Path | #include "Validation/SequenceValidationResult.h" |
FSequenceValidationResult
(
UObject * InTarget
)
FSequenceValidationResult(EMessageSeverity::Type, const FText &)
Description
Creates a new validation result with the given severity and message.
| Name | FSequenceValidationResult |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/SequenceValidator/Source/SequenceValidator/Public/Validation/SequenceValidationResult.h |
| Include Path | #include "Validation/SequenceValidationResult.h" |
FSequenceValidationResult
(
EMessageSeverity::Type InSeverity,
const FText & InUserMessage
)
FSequenceValidationResult(EMessageSeverity::Type, UObject *, const FSequenceValidationRuleInfo &)
Description
Creates a new validation result for the given object, with the given severity.
| Name | FSequenceValidationResult |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/SequenceValidator/Source/SequenceValidator/Public/Validation/SequenceValidationResult.h |
| Include Path | #include "Validation/SequenceValidationResult.h" |
FSequenceValidationResult
(
EMessageSeverity::Type InSeverity,
UObject * InTarget,
const FSequenceValidationRuleInfo & InRuleInfo
)
FSequenceValidationResult(EMessageSeverity::Type, UObject *, const FText &, const FSequenceValidationRuleInfo &)
Description
Creates a new validation result with the given severity and message, for the given object.
| Name | FSequenceValidationResult |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/SequenceValidator/Source/SequenceValidator/Public/Validation/SequenceValidationResult.h |
| Include Path | #include "Validation/SequenceValidationResult.h" |
FSequenceValidationResult
(
EMessageSeverity::Type InSeverity,
UObject * InTarget,
const FText & InUserMessage,
const FSequenceValidationRuleInfo & InRuleInfo
)