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API > API/Plugins > API/Plugins/SequenceNavigator
Item Action responsible for removing/unregistering items from the tree
| |
|
| Name |
FNavigationToolRemoveItem |
| Type |
class |
| Header File |
/Engine/Plugins/Experimental/SequenceNavigator/Source/SequenceNavigator/Public/ItemActions/NavigationToolRemoveItem.h |
| Include Path |
#include "ItemActions/NavigationToolRemoveItem.h" |
Syntax
class FNavigationToolRemoveItem : public UE::SequenceNavigator::INavigationToolItemAction
Implements Interfaces
Constructors
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual ~FNavigationToolRemoveItem()
|
|
ItemActions/NavigationToolRemoveItem.h |
|
Typedefs
Variables
Public
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void Execute
(
FNavigationTool& InTool
)
|
The action to execute on the given Navigation Tool |
ItemActions/NavigationToolRemoveItem.h |
|
virtual void OnObjectsReplaced
(
const TMap< UObject*, UObject* >& InReplacementMap,
const bool bInRecursive
)
|
Replace any objects that might be held in this action that has been killed and replaced by a new object (e.g. BP Components) |
ItemActions/NavigationToolRemoveItem.h |
|
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
static void RegisterTypeID()
|
|
ItemActions/NavigationToolRemoveItem.h |
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