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Adds scoped item flags and removes them when out of scope. Useful for temp checks like IgnorePendingKill
| Name | FNavigationToolItemFlagGuard |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/SequenceNavigator/Source/SequenceNavigator/Public/Items/NavigationToolItem.h |
| Include Path | #include "Items/NavigationToolItem.h" |
Syntax
struct FNavigationToolItemFlagGuard
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNavigationToolItemFlagGuard
(
const FNavigationToolViewModelPtr& InItem, |
Items/NavigationToolItem.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FNavigationToolItemFlagGuard() |
Items/NavigationToolItem.h |