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Navigation Tool Item representing an Actor Component binding
| Name | FNavigationToolComponent |
| Type | class |
| Header File | /Engine/Plugins/Experimental/SequenceNavigator/Source/SequenceNavigator/Public/Items/NavigationToolComponent.h |
| Include Path | #include "Items/NavigationToolComponent.h" |
Syntax
class FNavigationToolComponent : public UE::SequenceNavigator::FNavigationToolBinding
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNavigationToolComponent
(
INavigationTool& InTool, |
Items/NavigationToolComponent.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FNavigationToolItemInherits | TNavigationToolItemInherits< FNavigationToolComponent, FNavigationToolBinding,> | Items/NavigationToolComponent.h | |
| Super | FNavigationToolBinding | Items/NavigationToolComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UActorComponent * GetComponent() |
Items/NavigationToolComponent.h |
Overridden from INavigationToolItem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanReceiveParentVisibilityPropagation() |
Whether a change in Parent Visibility should also affect this Item's Visibility | Items/NavigationToolComponent.h | |
virtual void FindChildren
(
TArray< FNavigationToolItemPtr >& OutChildren, |
Figures out the Children of this Item. | Items/NavigationToolComponent.h | |
virtual TSharedRef< SWidget > GenerateLabelWidget
(
const TSharedRef< SNavigationToolTreeRow >& InRow |
Function responsible of Generating the Label Widget for this Item (i.e. the column containing the Icon and the Name) | Items/NavigationToolComponent.h | |
virtual void GetItemProxies
(
TArray< TSharedPtr< FNavigationToolItemProxy > >& OutItemProxies |
Gets the Item Proxies for this Item (e.g. Component Item that represent Primitives add in a Material Proxy to display) | Items/NavigationToolComponent.h | |
virtual FLinearColor GetItemTintColor() |
Gets the color to use to tint the entire item row (all column content) | Items/NavigationToolComponent.h | |
virtual ENavigationToolItemViewMode GetSupportedViewModes
(
const INavigationToolView& InToolView |
Gets the View Modes that this Item Supports | Items/NavigationToolComponent.h | |
| Gets the Tags found for this Item (e.g. for Actors, actor tags and for Components Component Tags) | Items/NavigationToolComponent.h | ||
virtual bool GetVisibility() |
Whether this Item is currently visible or not for the Given Type | Items/NavigationToolComponent.h | |
virtual bool IsAllowedInTool() |
Returns whether this Item (and what it represents) should be allowed to be registered in Navigation Tool | Items/NavigationToolComponent.h | |
virtual void OnVisibilityChanged
(
const bool bInNewVisibility |
Called when the Visibility on Item has been changed on the Navigation Tool side | Items/NavigationToolComponent.h | |
virtual bool ShowVisibility() |
Whether this Item supports Visibility for the Given Type | Items/NavigationToolComponent.h |
Overridden from INavigationToolItemTypeCastable
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const void * CastTo_Impl
(
FNavigationToolItemTypeId InCastToType |
Items/NavigationToolComponent.h | ||
virtual FNavigationToolItemTypeId GetTypeId() |
Items/NavigationToolComponent.h |
Overridden from IRenameableExtension
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanRename() |
Items/NavigationToolComponent.h | ||
virtual bool Rename
(
const FString& InName |
The implementation to rename the item | Items/NavigationToolComponent.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FNavigationToolItemTypeId GetStaticTypeId() |
Items/NavigationToolComponent.h |