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API > API/Plugins > API/Plugins/SequenceNavigator
Navigation Tool Item representing an AActor binding
| Name | FNavigationToolActor |
| Type | class |
| Header File | /Engine/Plugins/Experimental/SequenceNavigator/Source/SequenceNavigator/Public/Items/NavigationToolActor.h |
| Include Path | #include "Items/NavigationToolActor.h" |
Syntax
class FNavigationToolActor : public UE::SequenceNavigator::FNavigationToolBinding
Inheritance Hierarchy
- Sequencer::TOutlinerModelMixin< Sequencer::FViewModel > → FNavigationToolItem → FNavigationToolBinding → FNavigationToolActor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNavigationToolActor
(
INavigationTool& InTool, |
Items/NavigationToolActor.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Implements | ::UE::Sequencer::TImplements< FNavigationToolBinding > | Items/NavigationToolActor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AutoRegisterTypeTable | ::UE::Sequencer::ICastable::FAutoRegisterTypeTable | Items/NavigationToolActor.h | ||
| ID | ::UE::Sequencer::TAutoRegisterViewModelTypeID< FNavigationToolActor > | Items/NavigationToolActor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AActor * GetActor() |
Items/NavigationToolActor.h |
Overridden from INavigationToolItem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanReceiveParentVisibilityPropagation() |
Whether a change in Parent Visibility should also affect this Item's Visibility | Items/NavigationToolActor.h | |
virtual void FindChildren
(
TArray< FNavigationToolViewModelWeakPtr >& OutWeakChildren, |
Finds this items children. | Items/NavigationToolActor.h | |
virtual ENavigationToolItemViewMode GetSupportedViewModes
(
const INavigationToolView& InToolView |
Gets the View Modes that this Item Supports | Items/NavigationToolActor.h | |
| Gets the Tags found for this item (e.g. for Actors, actor tags and for Components, component tags) | Items/NavigationToolActor.h | ||
virtual bool GetVisibility() |
Whether this Item is currently visible or not for the Given Type | Items/NavigationToolActor.h | |
virtual bool IsAllowedInTool() |
Returns whether this item (and what it represents) should be allowed to be registered in Navigation Tool | Items/NavigationToolActor.h | |
virtual void OnVisibilityChanged
(
const bool bInNewVisibility |
Called when the Visibility on Item has been changed on the Navigation Tool side | Items/NavigationToolActor.h | |
virtual bool ShowVisibility() |
Whether this Item supports Visibility for the Given Type | Items/NavigationToolActor.h |
Overridden from IRenameableExtension
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanRename() |
Items/NavigationToolActor.h | ||
virtual void Rename
(
const FText& InNewName |
Items/NavigationToolActor.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void RegisterTypeID() |
Items/NavigationToolActor.h |