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API > API/Plugins > API/Plugins/ScriptableToolsFramework
| Name | UToolTargetScriptableToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/ScriptableToolsFramework/Source/ScriptableToolsFramework/Public/ScriptableToolBuilder.h |
| Include Path | #include "ScriptableToolBuilder.h" |
Syntax
UCLASS (Transient, Blueprintable, Abstract)
class UToolTargetScriptableToolBuilder :
public UCustomScriptableToolBuilderComponentBase ,
public ICustomScriptableToolBuilderBaseInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCustomScriptableToolBuilderComponentBase → UToolTargetScriptableToolBuilder
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Requirements | TObjectPtr< UScriptableToolTargetRequirements > | ScriptableToolBuilder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UScriptableToolTargetRequirements * GetToolTargetRequirements() |
ScriptableToolBuilder.h |
|
|
virtual UScriptableToolTargetRequirements * GetToolTargetRequirements_Implementation() |
ScriptableToolBuilder.h | ||
void Initialize() |
ScriptableToolBuilder.h | ||
void OnSetupTool
(
UScriptableInteractiveTool* Tool |
ScriptableToolBuilder.h |
|
|
void OnSetupTool_Implementation
(
UScriptableInteractiveTool* Tool |
ScriptableToolBuilder.h |
Overridden from ICustomScriptableToolBuilderBaseInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
ScriptableToolBuilder.h | ||
virtual void SetupTool
(
const FToolBuilderState& SceneState, |
ScriptableToolBuilder.h |