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API > API/Plugins > API/Plugins/ScriptableToolsFramework
| Name | UScriptableToolLine |
| Type | class |
| Header File | /Engine/Plugins/Runtime/ScriptableToolsFramework/Source/ScriptableToolsFramework/Public/Drawing/ScriptableToolLine.h |
| Include Path | #include "Drawing/ScriptableToolLine.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UScriptableToolLine : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UScriptableToolLine
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsDirty | bool | Drawing/ScriptableToolLine.h | ||
| LineDescription | FRenderableLine | Drawing/ScriptableToolLine.h | ||
| LineID | int32 | Drawing/ScriptableToolLine.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRenderableLine GenerateLineDescription() |
Drawing/ScriptableToolLine.h | ||
int32 GetLineID() |
Drawing/ScriptableToolLine.h | ||
bool IsDirty() |
Drawing/ScriptableToolLine.h | ||
void SetLineColor
(
FColor Color |
Set the line's color | Drawing/ScriptableToolLine.h |
|
void SetLineDepthBias
(
float DepthBias |
Set the line's depth bias. | Drawing/ScriptableToolLine.h |
|
void SetLineEnd
(
FVector End |
Set the ending position of the line | Drawing/ScriptableToolLine.h |
|
void SetLineEndPoints
(
FVector Start, |
Set the starting and ending positions of the line | Drawing/ScriptableToolLine.h |
|
void SetLineID
(
int32 LineIDIn |
Drawing/ScriptableToolLine.h | ||
void SetLineStart
(
FVector Start |
Set the starting position of the line | Drawing/ScriptableToolLine.h |
|
void SetLineThickness
(
float Thickness |
Set the line's thickness | Drawing/ScriptableToolLine.h |
|