Navigation
API > API/Plugins > API/Plugins/ScreenReader > API/Plugins/ScreenReader/GenericPlatform > API/Plugins/ScreenReader/GenericPlatform/FScreenReaderApp- > API/Plugins/ScreenReader/GenericPlatform/FScreenReaderApp-/OnControllerButt-
- FGenericApplicationMessageHandler::OnControllerButtonPressed()
- FScreenReaderApplicationMessageHandlerBase::OnControllerButtonPressed()
References
| Module | ScreenReader |
| Header | /Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Public/GenericPlatform/ScreenReaderApplicationMessageHandlerBase.h |
| Include | #include "GenericPlatform/ScreenReaderApplicationMessageHandlerBase.h" |
| Source | /Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Private/GenericPlatform/ScreenReaderApplicationMessageHandlerBase.cpp |
virtual bool OnControllerButtonPressed
&40;
FGamepadKeyNames::Type KeyName,
FPlatformUserId PlatformUserId,
FInputDeviceId InputDeviceId,
bool IsRepeat
&41;