Navigation
API > API/Plugins > API/Plugins/ScreenReader > API/Plugins/ScreenReader/FScreenReaderAnnouncementInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Only used to satisfy USTRUCT constraints Please use ctor that takes parameters | Announcement/ScreenReaderAnnouncement.h | ||
FScreenReaderAnnouncementInfo
(
bool bInShouldQueue, |
Announcement/ScreenReaderAnnouncement.h |
FScreenReaderAnnouncementInfo()
Description
Only used to satisfy USTRUCT constraints Please use ctor that takes parameters
| Name | FScreenReaderAnnouncementInfo |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Public/Announcement/ScreenReaderAnnouncement.h |
| Include Path | #include "Announcement/ScreenReaderAnnouncement.h" |
FScreenReaderAnnouncementInfo()
FScreenReaderAnnouncementInfo(bool, bool, EScreenReaderAnnouncementPriority)
| Name | FScreenReaderAnnouncementInfo |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Public/Announcement/ScreenReaderAnnouncement.h |
| Include Path | #include "Announcement/ScreenReaderAnnouncement.h" |
| Source | /Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Private/Announcement/ScreenReaderAnnouncement.cpp |
FScreenReaderAnnouncementInfo
(
bool bInShouldQueue,
bool bInInterruptable,
EScreenReaderAnnouncementPriority InPriority
)