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API > API/Plugins > API/Plugins/ScreenReader > API/Plugins/ScreenReader/FScreenReaderAnnouncementChannel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScreenReaderAnnouncementChannel
(
const TSharedRef< FTextToSpeechBase >& InTextToSpeech |
Announcement/ScreenReaderAnnouncementChannel.h | ||
FScreenReaderAnnouncementChannel
(
const FScreenReaderAnnouncementChannel& OtherAnnouncementChannel |
Announcement/ScreenReaderAnnouncementChannel.h |
FScreenReaderAnnouncementChannel(const TSharedRef< FTextToSpeechBase > &)
| Name | FScreenReaderAnnouncementChannel |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Public/Announcement/ScreenReaderAnnouncementChannel.h |
| Include Path | #include "Announcement/ScreenReaderAnnouncementChannel.h" |
| Source | /Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Private/Announcement/ScreenReaderAnnouncementChannel.cpp |
FScreenReaderAnnouncementChannel
(
const TSharedRef < FTextToSpeechBase > & InTextToSpeech
)
FScreenReaderAnnouncementChannel(const FScreenReaderAnnouncementChannel &)
| Name | FScreenReaderAnnouncementChannel |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Public/Announcement/ScreenReaderAnnouncementChannel.h |
| Include Path | #include "Announcement/ScreenReaderAnnouncementChannel.h" |
FScreenReaderAnnouncementChannel
(
const FScreenReaderAnnouncementChannel & OtherAnnouncementChannel
)