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API > API/Plugins > API/Plugins/ScreenReader > API/Plugins/ScreenReader/FScreenReaderAnnouncement
The default interruption policy to determine if announcement A can be interrupted by announcement B. Users can provide their own implementation by creating their own struct and implementing the same interface.
| Name | FDefaultInterruptionPolicy |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Public/Announcement/ScreenReaderAnnouncement.h |
| Include Path | #include "Announcement/ScreenReaderAnnouncement.h" |
Syntax
struct FDefaultInterruptionPolicy
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanBeInterruptedBy
(
const FScreenReaderAnnouncement& Interruptee, |
Returns true if the interruptee can be interrupted by the interruptor. Else returns false | Announcement/ScreenReaderAnnouncement.h |