Navigation
API > API/Plugins > API/Plugins/SceneStateTasks
| Name | FSceneStatePrintStringTask |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneStateTasks/Public/SceneStatePrintStringTask.h |
| Include Path | #include "SceneStatePrintStringTask.h" |
Syntax
USTRUCT (DisplayName="Print String", Category="Core")
struct FSceneStatePrintStringTask : public FSceneStateTask
Inheritance Hierarchy
- FSceneStateTask → FSceneStatePrintStringTask
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FInstanceDataType | FSceneStatePrintStringTaskInstance | SceneStatePrintStringTask.h |
Functions
Protected
Overridden from FSceneStateTask
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const UScriptStruct * OnGetTaskInstanceType() |
SceneStatePrintStringTask.h | ||
virtual void OnStart
(
const FSceneStateExecutionContext& InContext, |
SceneStatePrintStringTask.h |