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API > API/Plugins > API/Plugins/SceneStateTasks
Double-precision Float to String.
| Name | FSceneStateDoubleToStringFunctionInstance |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateTasks/Public/Functions/SceneStateToStringFunctions.h |
| Include Path | #include "Functions/SceneStateToStringFunctions.h" |
Syntax
USTRUCT ()
struct FSceneStateDoubleToStringFunctionInstance : public FSceneStateToStringFunctionInstance
Inheritance Hierarchy
- FSceneStateToStringFunctionInstance → FSceneStateDoubleToStringFunctionInstance
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Value | double | Functions/SceneStateToStringFunctions.h |
|