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API > API/Plugins > API/Plugins/SceneStateEvent > API/Plugins/SceneStateEvent/USceneStateEventStream
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PushEvent
(
FSharedStruct&& InEvent |
Pushes a new event into the stream | SceneStateEventStream.h | |
void PushEvent
(
const FSharedStruct& InEvent |
Pushes a new event into the stream | SceneStateEventStream.h |
PushEvent(FSharedStruct &&)
Description
Pushes a new event into the stream
| Name | PushEvent |
| Type | function |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneStateEvent/Public/SceneStateEventStream.h |
| Include Path | #include "SceneStateEventStream.h" |
| Source | /Engine/Plugins/Experimental/SceneState/Source/SceneStateEvent/Private/SceneStateEventStream.cpp |
void PushEvent
(
FSharedStruct && InEvent
)
PushEvent(const FSharedStruct &)
Description
Pushes a new event into the stream
| Name | PushEvent |
| Type | function |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneStateEvent/Public/SceneStateEventStream.h |
| Include Path | #include "SceneStateEventStream.h" |
| Source | /Engine/Plugins/Experimental/SceneState/Source/SceneStateEvent/Private/SceneStateEventStream.cpp |
void PushEvent
(
const FSharedStruct & InEvent
)