Navigation
API > API/Plugins > API/Plugins/SceneStateEvent
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|
| Name |
USceneStateEventSchemaObject |
| Type |
class |
| Header File |
/Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateEvent/Public/SceneStateEventSchema.h |
| Include Path |
#include "SceneStateEventSchema.h" |
Syntax
UCLASS (MinimalAPI, EditInlineNew)
class USceneStateEventSchemaObject : public UObject
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
USceneStateEventSchemaObject()
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SceneStateEventSchema.h |
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Variables
Public
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Creates an event based on this event schema object, ensuring that the event data also matches the event schema struct |
SceneStateEventSchema.h |
|
Overridden from UObject
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void PostInitProperties()
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SceneStateEventSchema.h |
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