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API > API/Plugins > API/Plugins/SceneStateEditor > API/Plugins/SceneStateEditor/FSceneStateTaskDesc
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSupportedTask () |
Set the task struct to support | Tasks/SceneStateTaskDesc.h | |
void SetSupportedTask
(
UScriptStruct* InSupportedTask |
Set the task struct to support | Tasks/SceneStateTaskDesc.h |
SetSupportedTask()
Description
Set the task struct to support
| Name | SetSupportedTask |
| Type | function |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneStateEditor/Public/Tasks/SceneStateTaskDesc.h |
| Include Path | #include "Tasks/SceneStateTaskDesc.h" |
template<typename T, std::enable_if_t<, T >), int >>
void SetSupportedTask()
SetSupportedTask(UScriptStruct *)
Description
Set the task struct to support
| Name | SetSupportedTask |
| Type | function |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneStateEditor/Public/Tasks/SceneStateTaskDesc.h |
| Include Path | #include "Tasks/SceneStateTaskDesc.h" |
| Source | /Engine/Plugins/Experimental/SceneState/Source/SceneStateEditor/Private/Tasks/SceneStateTaskDesc.cpp |
void SetSupportedTask
(
UScriptStruct * InSupportedTask
)