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API > API/Plugins > API/Plugins/SceneStateBlueprint > API/Plugins/SceneStateBlueprint/USceneStateBlueprint
| |
|
| Name |
FGetBindableStructsParams |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateBlueprint/Public/SceneStateBlueprint.h |
| Include Path |
#include "SceneStateBlueprint.h" |
Syntax
struct FGetBindableStructsParams
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIncludeFunctions |
bool |
Whether to include the binding functions bound to the struct |
SceneStateBlueprint.h |
|
| bIncludeGlobalDescs |
bool |
Whether to include the global bindings to the struct |
SceneStateBlueprint.h |
|
| TargetStructId |
FGuid |
Struct id to look bindable structs for |
SceneStateBlueprint.h |
|