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API > API/Plugins > API/Plugins/SceneStateBlueprint
| Name | FBlueprintDebugObjectChange |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateBlueprint/Public/SceneStateBlueprintDelegates.h |
| Include Path | #include "SceneStateBlueprintDelegates.h" |
Syntax
struct FBlueprintDebugObjectChange
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Blueprint | TObjectPtr< USceneStateBlueprint > | The blueprint whose debug object got changed | SceneStateBlueprintDelegates.h | |
| DebugObject | TObjectPtr< UObject > | The new debug object | SceneStateBlueprintDelegates.h |