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API > API/Plugins > API/Plugins/SceneStateBinding > API/Plugins/SceneStateBinding/FSceneStateBindingDataHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SceneStateBindingDataHandle.h | |||
FSceneStateBindingDataHandle
(
ESceneStateDataType InDataType, |
SceneStateBindingDataHandle.h |
FSceneStateBindingDataHandle()
| Name | FSceneStateBindingDataHandle |
| Type | function |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneStateBinding/Public/SceneStateBindingDataHandle.h |
| Include Path | #include "SceneStateBindingDataHandle.h" |
FSceneStateBindingDataHandle()
FSceneStateBindingDataHandle(ESceneStateDataType, int32, int32)
| Name | FSceneStateBindingDataHandle |
| Type | function |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneStateBinding/Public/SceneStateBindingDataHandle.h |
| Include Path | #include "SceneStateBindingDataHandle.h" |
FSceneStateBindingDataHandle
(
ESceneStateDataType InDataType,
int32 InDataIndex,
int32 InDataSubIndex
)