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API > API/Plugins > API/Plugins/SceneStateBinding
| Name | FApplyBatchParams |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneStateBinding/Public/SceneStateBindingUtils.h |
| Include Path | #include "SceneStateBindingUtils.h" |
Syntax
struct FApplyBatchParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BatchIndex | uint16 | Batch within the Binding Collection to run | SceneStateBindingUtils.h | |
| BindingCollection | const FSceneStateBindingCollection & | Binding collection holding the Copy Batch to run | SceneStateBindingUtils.h | |
| FindSourceDataViewFunctor | TFunctionRef< FPropertyBindingDataView(const FSceneStateBindingDataHandle &)> | Functor to find the Source Data View for a given Data Handle | SceneStateBindingUtils.h | |
| TargetDataView | FPropertyBindingDataView | Target Data to copy the source data to | SceneStateBindingUtils.h |