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API > API/Plugins > API/Plugins/SceneState > API/Plugins/SceneState/USceneStateBlueprintableTask
Description
Called every frame after the Task has started Must have bCanTick set to true
| Name | ReceiveTick |
| Type | function |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneState/Public/Tasks/SceneStateBlueprintableTask.h |
| Include Path | #include "Tasks/SceneStateBlueprintableTask.h" |
UFUNCTION (BlueprintImplementableEvent, Category="Task")
void ReceiveTick
(
float InDeltaSeconds
)
See Also
- USceneStateTask::CanTick