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API > API/Plugins > API/Plugins/SceneState
| Name | FTaskBindingDesc |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneState/Public/Tasks/SceneStateTaskBindingExtension.h |
| Include Path | #include "Tasks/SceneStateTaskBindingExtension.h" |
Syntax
struct FTaskBindingDesc
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataIndex | uint16 | Unique Index for this Custom Desc to identify at Runtime | Tasks/SceneStateTaskBindingExtension.h | |
| Id | FGuid | Unique identifier of the struct at Editor Time | Tasks/SceneStateTaskBindingExtension.h | |
| Name | FName | Name of the struct (used for debugging, logging, cosmetic). | Tasks/SceneStateTaskBindingExtension.h | |
| Struct | TObjectPtr< const UStruct > | The type of the struct or class. | Tasks/SceneStateTaskBindingExtension.h |