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API > API/Plugins > API/Plugins/SceneState
The result output of a transition graph evaluation
| Name | FSceneStateTransitionResult |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneState/Public/Transition/SceneStateTransitionResult.h |
| Include Path | #include "Transition/SceneStateTransitionResult.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FSceneStateTransitionResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCanTransition | bool | Indicator of whether the transition condition succeeded | Transition/SceneStateTransitionResult.h |
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