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API > API/Plugins > API/Plugins/SceneState > API/Plugins/SceneState/FSceneStatePlayerTask
Description
Called when the Task has finished or forcibly stopped by the state
Virtual Inheritance
- FSceneStateTask::OnStop → FSceneStatePlayerTask::OnStop
| Name | OnStop |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneState/Public/Tasks/SceneStatePlayerTask.h |
| Include Path | #include "Tasks/SceneStatePlayerTask.h" |
| Source | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneState/Private/Tasks/SceneStatePlayerTask.cpp |
virtual void OnStop
(
const FSceneStateExecutionContext & InContext,
FStructView InTaskInstance,
ESceneStateTaskStopReason InStopReason
) const