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API > API/Plugins > API/Plugins/SceneState
Instance data of a State
| Name | FSceneStateInstance |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneState/Public/SceneStateInstance.h |
| Include Path | #include "SceneStateInstance.h" |
Syntax
USTRUCT ()
struct FSceneStateInstance
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ElapsedTime | float | Time elapsed since the state entered | SceneStateInstance.h | |
| Status | UE::SceneState::EExecutionStatus | Current status of this state instance | SceneStateInstance.h |