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API > API/Plugins > API/Plugins/SceneState > API/Plugins/SceneState/FSceneStateExecutionContext
Description
Initialization for the Context. Through the given root state it pre-allocates the instance data that will be used
| Name | Setup |
| Type | function |
| Header File | /Engine/Plugins/Experimental/SceneState/Source/SceneState/Public/SceneStateExecutionContext.h |
| Include Path | #include "SceneStateExecutionContext.h" |
| Source | /Engine/Plugins/Experimental/SceneState/Source/SceneState/Private/SceneStateExecutionContext.cpp |
void Setup
(
USceneStateObject * InRootState
)
Parameters
| Name | Remarks |
|---|---|
| InRootState | the root state of this execution |