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API > API/Plugins > API/Plugins/SceneState > API/Plugins/SceneState/FSceneStateBlueprintableTaskWrap-
Description
Called when the State holding the Task first starts. This is called for all tasks held by the state even if these tasks end up not running, or run at a later time.
Virtual Inheritance
- FSceneStateTask::OnSetup → FSceneStateBlueprintableTaskWrapper::OnSetup
| Name | OnSetup |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneState/Public/Tasks/SceneStateBlueprintableTaskWrapper.h |
| Include Path | #include "Tasks/SceneStateBlueprintableTaskWrapper.h" |
| Source | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneState/Private/Tasks/SceneStateBlueprintableTaskWrapper.cpp |
virtual void OnSetup
(
const FSceneStateExecutionContext & InContext,
FStructView InTaskInstance
) const